Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts
Sunday, May 20, 2012
Thursday, May 10, 2012
Tuesday, May 8, 2012
Tuesday, April 24, 2012
Tuesday, October 19, 2010
Mehr Nigar: Test Render
A turntable of Princess Mehr Nigar.
Friday, June 25, 2010
Mehr Nigar
So... I was told that a princess does not dress up in such a vulgar fashion as what had been posted earlier... so I had to rework the clothes to go with a more modest Mughal theme. Well... here goes. Textures are currently being worked on.
I am also uploading screenshots of what the mesh looks like in the final phases of modeling. The face mesh is intentionally kept a bit heavy to cater for a more realistic set of facial deformations (Avatar inspired). Let's see how that goes.
I prefer a much simpler and a less dense mesh for more cartoony animation. You can practically get away with murder in that case. So... all in all... it really depends on what you want out of your mesh in the longer run.
Enjoy!
Saturday, June 19, 2010
Mehr Nigar
Ok... almost done with Princess Mehr Nigar. Here are a couple of screen shots of what we have at the moment. Now the jewelry should make more sense to those who were wondering... "WHAT THE...???!!!???". Once the texturing is done, I will start putting up animation tests for Mehr Nigar. Enjoy!
Friday, June 4, 2010
Teenage Spaceman v.1.0
This has to be the quickest model I have dished out... EVER! More renders of the same after texturing and rigging. This character has been created for a music video. Details to follow in the next few days.Enjoy!
Sunday, May 30, 2010
More Jewelry

Well... Here is the almost finished necklace. The only thing left on this is the chain links and threads etc. Other than that, it is still not textured... that will happen once i am done with the entire set.
The base is all gold with rubies, emeralds and semi-precious gems and polki. Pearls and colored beads make up most of the links between the jewelry.
Enjoy!
Wednesday, May 26, 2010
The Dreaded Jewelry!!!
Ok... heres a high resolution render of one of the pieces of jewelry that I have been working on for the past week or so. Next step is to have a lowres version look exactly like this. This just has simple Blinns and Phongs slapped on to it. No fancy texturing at the moment.
Monday, November 2, 2009
Progress
And finally my laptop has shown me the proverbial middle finger and gone into a state of amnesia... yes... i am referring to the memory getting messed up. Given the circumstances... progress isn't much... but oh well... figured i'd still post this.

This is NOT a render... just merely a Print Screen... so don't start about the very strange edges and stuff.
Sunday, October 25, 2009
On with our work then...
Plenty of slumbering, catching up on quality family time and lots of day dreaming seems to have gotten to me (about time). I have just started a new sculpt. This is a test for a new short film that I have just started working on.

Things are fairly hush-hush at this point... but as soon as the script and the characters get finalized... I shall share more. Till then... its this sculpt and plenty of sleepless nights... WOOOOHOOOO!!!!
Tuesday, December 23, 2008
Project Hollyweird
Ok... after months of inactivity on this blog... i finally have something that is not related to Shatranj. This is Dracula... and as much as i would want to flaunt things... this is not my design... designed by a friend (Hassani) for his final thesis (Hollyweird)... i just happened to model it. For everything awesome related to Dracula visit: http://hcmcintosh.blogspot.com/
Next up... Dracula all rigged and counting... :PSunday, July 13, 2008
Project "Nani": Phase V
Nani's first animation test. Considering that i haven't been very regular in uploading stuff... I figured it is only fair to share this with you guys. Not to forget... Nani has been wanting to get up and walk for a while now... As far as you animation experts are concerned... which technically i should eventually become if all goes as planned... this was strictly a rig test and i agree isn't even half done. Either ways... Enjoy!!! Nani finally walks and jumps and stuff... :PProject Human Anatomy: 101
Ok... i agree that i've been slacking off lately... but all for good reason... i've been wanting to learn more about the human muscle system and Zbrush for a while now... so rather than dishing out a few quick posts...
i decided to combine the two studies and apply all that i keep learning about the body into sculpting in Zbrush. Almost done with my first model... this guy has been modeled keeping Meb Keflezighi (2004 Olympic runner for 10,000 meters) as a reference. The ears and the final details for the whole body are up next. hopefully in a day...Wednesday, May 7, 2008
Project "Nani": Phase IV
A little about "Nani": An 82 year old mother to 5, grandmother to 9 and great grandmother to 2, abandoned by everyone including the husband who took "till death do us part" quite seriously. She now lives alone in her old apartment.
Setting: A broken down apartment in an old building that frowns at the grandeur of the mosque that is visible from its rooftop.
Location: Anarkali, Lahore, Pakistan. Once a very well to do area, has developed the reputation, with no less help from the very liberal business community that resides herein, of harboring the rejects of the society.
Setting: A broken down apartment in an old building that frowns at the grandeur of the mosque that is visible from its rooftop.Location: Anarkali, Lahore, Pakistan. Once a very well to do area, has developed the reputation, with no less help from the very liberal business community that resides herein, of harboring the rejects of the society.
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